Oust v1.2.0 Release

July 2026

I’ve released a new version of Oust on my itch.io page here:

https://drake-blue.itch.io/oust

I’ve chipped away at this version a bit over the last couple of years, adding a few improvements here and there.

Prison reform

The biggest changes have been to make the early asteroids with prisoners to rescue a bit more forgiving for new players. In particular, to make it harder for prisoners to get themselves into inaccessible places and make it impossible for them to be rescued. I added fences that will stop the prisoners before they can reach somewhere they can’t escape.

In addition, having been able to find a few extra PICO-8 tokens I was able to add a feature where if the prisoners are shot by the player then they beam back to the prison that they came from. It’s not very realistic, but saves the player needing to leave the asteroid and return before trying the rescue again from scratch.

There is no escape that way...

Other tweaks

Flight training starts the ship with some fuel missing now so that practicing refuelling at the beginning actually shows something happening. The function exposed to the code objects in the asteroids to allow this is now available for use in the editor.

There are a couple of other small tweaks to make asteroids a little more fair and fix some typos as well.